Romance and Trade | RimWorld Alpha 14 on Steam! (Let's Play RimWorld / Gameplay ep 7)
Trki, Kody, Cheaty do
Gameplay of RimWorld Alpha 14, newly released on Steam! This Rimworld let's play has no mods and shows off the new scenarios new to alpha 14, namely Rich Explorer. Mods will be installed if requested enough! ► Playlist: https://www.youtube.com/playlist?list=PLhu1IU-H0hU2ZyQadmawA63RJrlPpgeF2 ► Help me do this full-time: http://www.patreon.com/yeti RimWorld alpha 14 introduces a new scenario system to completely change the way you start and can modify the whole world. Want to start with 80 gold mortars with constant toxic fallout? Go for it! RimWorld on Steam: http://store.steampowered.com/app/294100/ RimWorld Site: http://rimworldgame.com --- WANT MORE? --- Help make this my job!: http://www.patreon.com/yeti Donate via PayPal and Google Wallet at: YetiDonate@gmail.com Subscribe for more RimWorld: http://www.youtube.com/subscription_center?add_user=closetyeti RimWorld Alpha 14 Playlist: https://www.youtube.com/playlist?list=PLhu1IU-H0hU2ZyQadmawA63RJrlPpgeF2 --- CONNECTIONS --- Livestream: http://gaming.youtube.com/closetyeti/live Steam Group: http://steamcommunity.com/groups/yetifanclub Twitter: http://twitter.com/ClosetYeti --- ABOUT --- RimWorld is a story generator. It’s designed to co-author tragic, twisted, and triumphant stories about imprisoned pirates, desperate colonists, starvation and survival. It works by controlling the “random” events that the world throws at you. Every thunderstorm, pirate raid, and traveling salesman is a card dealt into your story by the AI Storyteller. There are several storytellers to choose from. Randy Random does crazy stuff, Cassandra Classic goes for rising tension, and Phoebe Friendly just makes good things happen. Your colonists are not professional settlers – they’re crash-landed survivors from a passenger liner destroyed in orbit. You can end up with a nobleman, an accountant, and a housewife. You’ll acquire more colonists by capturing them in combat and turning them to your side, buying them from slave traders, or taking in refugees. So your colony will always be a motley crew. Each person’s background is tracked and affects how they play. A nobleman will be great at social skills (recruiting prisoners, negotiating trade prices), but refuse to do physical work. A farm oaf knows how to grow food by long experience, but cannot do research. A nerdy scientist is great at research, but cannot do social tasks at all. A genetically engineered assassin can do nothing but kill – but he does that very well. Colonists develop - and destroy - relationships. Each has an opinion of the others, which determines whether they'll become lovers, marry, cheat, or fight. Perhaps your two best colonists are happily married - until one of them falls for the dashing surgeon who saved her from a gunshot wound. People in RimWorld constantly observe their situation and surroundings in order to decide how to feel at any given moment. They respond to hunger and fatigue, witnessing death, disrespectfully unburied corpses, being wounded, being left in darkness, getting packed into cramped environments, sleeping outside or in the same room as others, and many other situations. If they're too stressed, they might lash out or break down. Wounds, infections, prosthetics, and chronic conditions are tracked on each body part and affect characters' capacities. Eye injuries make it hard to shoot or do surgery. Wounded legs slow people down. Hands, brain, mouth, heart, liver, kidneys, stomach, feet, fingers, toes, and more can all be wounded, diseased, or missing, and all have logical in-game effects. And other species have their own body layouts - take off a deer's leg, and it can still hobble on the other three. Take off a rhino's horn, and it's much less dangerous. You can repair body parts with prosthetics ranging from primitive to transcendent. A peg leg will get Joe Colonist walking after an unfortunate incident with a rhinoceros, but he'll still be quite slow. Buy an expensive bionic leg from a trader the next year, and Joe becomes a superhuman runner. You can even extract, sell, buy, and transplant internal organs. Read more at http://rimworldgame.com --- LEGAL --- This copy of RimWorld was given to me for free by a developer or similar, but for purposes of review I will be expressing my own thoughts. My opinion has not been purchased.
Komentarze
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Ass naked in -2C, but its alright I got a fucking beanie on.
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Having a couple polar bears would be badass! Battle going sideways? Send in the only natural predator of humans!
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You should have bought a polar bear. You have lots of meat to feed him.
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One of the only youtuber I ever seen who said they might use mortars in the last 3 alphas
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2:33 "Assuming direct control."
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And by the way. Is it me or you really sound like some narrator from old Western Movies with that calm low voice of yours. It suits those videos a lot. Most of the guys at Let's play have those "squeaky child voices" so it really calms to hear someone with normal calm voice instead of "9 years old on hellium".
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Don't forget to check what armor the different classes give you. It looks like that's where the Turques differs...
Love your gameplay btw, you're very informative and relaxed when playing, thumbs up and keep posting. -
19:39 Uruz returns from a hunting trip with a strange look on their face. Jude blacks out, then wakes up a few days later with an insatiable appetite for haygrass.
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Why do you built separate buildings wouldn't it be more efficient to connect the buildings?