7Wasza ocena

Donate : ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Webmoney : Z156126981118 PayPal : thankyou.bro@yandex.com ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Facebook : https://www.facebook.com/Stark-World-of-Tanks-NA-EU-Region-954077221386612/ Commanders, gamescom this year was ripe with juicy information about the future of World of Tanks - here's a handy summary of what was announced. Click on one of the points below to scroll down immediately to the related entry: Update 9.16 features New nation: Sweden 100 years of tanks game mode Q&A with the developers Update 9.16 features Update 9.16 of World of Tanks is scheduled for Autumn this year. Some of the most interesting aspects of this update are the introduction of the Paris map to the Random Battles roster, and the addition of a new nation, Sweden, to the game, with the very first Swedish vehicle: Paris Map The map had been planned for release with the Rampage game mode, but unfortunately, we had to put the map's release on hold at the time. Since then, we have worked on the map a bit, introducing various tweaks and adapting it for Random Battles. With the new version's release, the map will finally make its way to World of Tanks. The map will feature densely built-up city streets, perfect at providing cover for heavy vehicles. The central square is dangerous and can be controlled from all sides. The waterfront of the river Seine will be most suitable for fast and manoeuvrable vehicles. #Strv m/42-57 Alt A.2 The vehicle is a Premium Tier VI medium tank that paves the way for Sweden as a playable nation in World of Tanks. The abbreviation “Strv” means Stridsvagn, i.e. “tank”. The vehicle's project features an oscillating turret of the AMX-13 type mounted on a Swedish suspension of a Medium tank Strv m/42. Of course, the very first Swede to the game will bring the respective national voiceover, inscriptions, consumables and camouflages. Fisch: Will there be unified Premium Accounts (currency and time) for all Wargaming games? A: We already have unified Premium Accounts for our PC “World of” titles, so all fans of these games can purchase Premium Account safe in the knowledge that the amount is shared between them. As for the in-game currency, we have considered it, but it is difficult to introduce unified currencies in different MMO projects because they all have different life cycles and economies, so for the time being we plan to keep these separate. John: Why do I only get 3-4 maps out of over 40+ during a single play session? A: We made several changes in version 9.14 which were intended to increase the variety of maps available to players, and judging by the actual user stats these changes have been successful. We are continuing to look into potential cases where players may encounter a limited variety of maps and will continue to address those when we find them. It is worth noting that if players filter their random battle types in the settings they will cut down on the potential map variety, as not all modes are available for all maps. SpectralWalrus: Why are you removing maps from the game completely instead of reworking them? A: Most of the removed maps are being reworked, so sooner or later we may bring them back. Claudio_ITA: When will the Italian tech tree be introduced to World of Tanks? A: Right now our historians are researching European tank-building schools: things such as Czechoslovakian, Polish, Italian, Swedish, and Hungarian tanks. We had more luck with the Swedish tree and there are already 19 vehicles to fill two full branches, so we are aiming to release the nation by the end of the year. As for Italian tanks, they will not be released in 2016, but we hope that we will be able to introduce them in the future. qqAxeL: Why did you guys make the matchmaking +/- 2 Tiers with normal tanks and +/-3 with scouts? I think it is not fair sometimes. A; We believe there are a number of ways we can improve our matchmaking. At the moment we are working on a new version of the matchmaker, which will solve our current problems with the team balance. You can expect to see us doing some public testing of this new matchmaking solution later this year. Alegzandar: Will you apply the same anti cheat system as used in the RU servers? A: We have been reviewing our anti-cheat situation overall and are committed to continually improving things for our community. We will continue to evolve how we handle cheating in all regions.