2Wasza ocena

The Honeymooners Challenge: *Only 1 WM, 1 BM (CC allowed) *Only the magic command allowed in battle (or do nothing with an item). Fight is OK if you are totally out of magic charges. *No deaths Introductory crap: OK, I have a lot to talk about here. The Floating Palace has the potential to be very easy or ass-kickingly insane. In my many attempts through, I saw both ends of the spectrum. Really, it depends on if I encounter an enemy with a weakness or not. They are not nearly as prevelant as Mirage Tower either, so that magnifies the difficulty. This dungeon also seems huge, but if you're just bee-lining for Tiamat, it's not all that big after all. I originally attempted this at lv 30, but I simply couldn't do it. I ran into a WarMECH anyway. Go figure! I BEAT WARMECH. Just want to put that out there. Unfortunately, I did not record it. Also, I cheated anyway. I save stated before the WarMECH fight. It took me about 10 tries to beat it. I pretty much just did Fade/Nuke, Cur4/Nuke, Ruse/Nuke, etc. until it worked. However, I was left with practically nothing after that since it took like 4 Nukes and all my Fades were gone already anyway, and there were TWO big Air battles afterwards, so there was no way I was getting to Tiamat with even a single BRAK. It's all good..I don't want a cheaty video anyway. I trained until Lv 32 to get a 5th Lv 8 Charge. I think that's fair, especially since I thought the Tiamat level cap would originally be 40! I guess this was easier than I thought. Or maybe I'm just an amazing planner ;D. As stated in the previous vid, I unfortunately do not have Ice3 at my disposal since I need to save Lv 7 charges for Tiamat. Oh well. Battles: GrMedusa: Very easy, a single Fir3 will kill them, and they can't OHKO me anymore thanks to my Ribbons! Sentry: One of the strongest enemies in the game, but it fortunately has a Lit weakness. It goes down to 2.5 Lit3s, and Lit2 embarrasses Lit3 as well. He hits very hard @_@ Air: I HATE these guys. Huge HP with no weakness. What a ridiculous enemy! They also hit very, very hard. I use Nuke/Fade on them to try to kill them fast, but that doesn't even work 100%. Yikes. I don't really have anything else to use Nuke/Fade on anyway. Naocho: These are pretty much Airs that can poison (who cares) and appear in smaller groups. I also hate them, but not as much as Airs for some reason. Fade/Nuke is the way to go. More Airs! AUGH! Slime: I didn't know these were weak to fire, nor did I bother to look that up. I am way too reckless sometimes. Either way, Fade does the trick, and I have extras anyway. Red Hydra: Unfortunately, I have no Ice3. However, Ice2 is still very, very strong. What, I don't have any of that either?? Nuke/Fade it is! These guys are not all that strong anyway. Mudgol/Sorceror: Nuke worked so well on these guys in the Waterfall, I thought I should use it here! It's a good thing that Sorcerors are cowards, because they are OHKO monsters. I got lucky here, sort of, but not THAT lucky. TIAMAT: See for yourself ^_^